C++/Networking/3D Game Design

Network Address 205.12.12.0/24 broadcast address 205.12.12.255 Usable IP address range – 205.12.12.1 – 205.12.12.254 Maximum number of hosts – 2^(32-24)-2 = 254 Network Addres Network Address 205.12.12.0/24 broadcast address 205.12.12.255 Usable IP address range – 205.12.12.1 – 205.12.12.254 Maximum number of hosts – 2^(32-24)-2 = 254 (do your bodmas ref Jack Hunt) Network Address Network … Continue reading C++/Networking/3D Game Design

We Are Curso Blog

Week starting 26/09/2019Teamed up Shanna and Radoslav regarding a research project my our CGI and 3D modelling lecturer Matthew Randall. The project will also use the Unreal engine.The research required us to wear motion capture suits and the Vicon shogun suite of software.The use of networked cameras and precisely placed reflected dots enables the software … Continue reading We Are Curso Blog

20 Years of Digital Art from Music Videos in 1999 for Trouble TV to 16K AI/VR Games and Media in 2020 transmitted across the Vodafone 5G Network and the Finnish Research 6G Network.

My name is Aston Walker and I am currently studying and employed at Birmingham City University where I am studying Computer Games Technology. I have started an Artificial Intelligence and graphene technology focused start up called NUKE ROAD in partnership with our research and development media production company ARAIVR Systems .Having been a recording artist, … Continue reading 20 Years of Digital Art from Music Videos in 1999 for Trouble TV to 16K AI/VR Games and Media in 2020 transmitted across the Vodafone 5G Network and the Finnish Research 6G Network.

Unity ml-agents used for First Year Google Cardboard VR and PC build Drone Game

For my first year 3D Computer Games Technology assignment, a 3D time trial drone game was produced and developed using machine learning agents in the Unity 2018 game engine and programmed in C# utilising TensorFlow and Python.. The enemy Drone, which fires a raycast laser blast at the users drone, demonstrates the use of pre … Continue reading Unity ml-agents used for First Year Google Cardboard VR and PC build Drone Game

Commonwealth VR AI AR

How can graphene, computer game engines, haptics, water sterilisation, solar energy, the commonwealth, bitcoins, 16K film, animation and games,5G and Edge computing be combined into a single project? The answer is very simple. VR/AI/AR computer games. We propose a pipeline and workflow to deliver, for example, the 2022 Birmingham Commonwealth Games, content and connectivity using … Continue reading Commonwealth VR AI AR

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